blob: 06e1c17117998700f90cf251ee36642ac95a9959 (
plain)
1
2
3
4
5
6
7
8
9
10
11
|
#include "gameCommon.h"
#include "levels.h"
#ifndef LEVEL2_H
#define LEVEL2_H
void initLevel2(Game * game, Levels * levels);
void closelevel2(Levels * levels);
bool updateLevel2(Game * game, Levels * levels);
#endif
|