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#include "infoScreen.h"
#include "game.h"
void initInfoScreen(Game * game) {
InfoScreen * infoScreen = &game->infoScreen;
infoScreen->goBackButton = (Rectangle){0.0, 25.0, 100.0, 50.0};
}
void updateInfoScreen(Game * game) {
InfoScreen * infoScreen = &game->infoScreen;
ClearBackground(RAYWHITE);
if (GuiButton(infoScreen->goBackButton, "Back"))
game->screenId = SCREEN_MAIN_MENU;
}
void resizeInfoScreen(Game * game, InfoScreen * infoScreen) {
}
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