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authornathansmith117 <thenathansmithsmith@gmail.com>2024-02-15 23:32:41 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-02-15 23:32:41 +0000
commit12b80da7f61df440a6e3252012436fb0baebe073 (patch)
tree9bae4b3df40534df2c015754d6fb9ed75e03f87f /src/game.c
parente05dbe42fd8ffc6601887d19afcba545a6401733 (diff)
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Fixed up animation system
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game.c b/src/game.c
index 899b3f2..cecca65 100644
--- a/src/game.c
+++ b/src/game.c
@@ -4,6 +4,9 @@ void initGame(Game* game)
{
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Penguin Yippies!");
+ // Assets.
+ initAssets(&game->assets);
+
// Screens.
game->currentScreen = MAIN_MENU_SCREEN;
initMainMenu(&game->mainMenu, game);
@@ -31,6 +34,7 @@ void updateGame(Game* game)
void closeGame(Game* game)
{
+ closeAssets(&game->assets);
closeMainMenu(&game->mainMenu);
closeGameScreen(&game->gameScreen);