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author | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-05-10 16:33:33 +0000 |
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committer | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-05-10 16:33:33 +0000 |
commit | fca307d6af08116f675e0d04e5ace2e353ec718c (patch) | |
tree | 9cc4d7ad1960f72ef8730f9260bd985867130419 /src/game.c | |
parent | 314b234fb1cc5a21bbcba414e7e9ffdeafd8a753 (diff) | |
download | PenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.tar.gz PenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.tar.bz2 PenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.zip |
Better stone count for shooter game
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -29,7 +29,7 @@ void initGame(Game* game) game->madeWithUnity = createAnimation(&game->assets.animations[MADE_WITH_UNITY_ANIMATION], 0.2); game->madeWithUnity.repeat = false; - playAnimation(&game->madeWithUnity); + //playAnimation(&game->madeWithUnity); } void updateGame(Game* game) |