aboutsummaryrefslogtreecommitdiffstats
path: root/src/game.c
diff options
context:
space:
mode:
authornathansmith117 <thenathansmithsmith@gmail.com>2024-05-10 16:33:33 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-05-10 16:33:33 +0000
commitfca307d6af08116f675e0d04e5ace2e353ec718c (patch)
tree9cc4d7ad1960f72ef8730f9260bd985867130419 /src/game.c
parent314b234fb1cc5a21bbcba414e7e9ffdeafd8a753 (diff)
downloadPenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.tar.gz
PenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.tar.bz2
PenguinYippies-fca307d6af08116f675e0d04e5ace2e353ec718c.zip
Better stone count for shooter game
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.c b/src/game.c
index df8a57b..6f74c58 100644
--- a/src/game.c
+++ b/src/game.c
@@ -29,7 +29,7 @@ void initGame(Game* game)
game->madeWithUnity = createAnimation(&game->assets.animations[MADE_WITH_UNITY_ANIMATION], 0.2);
game->madeWithUnity.repeat = false;
- playAnimation(&game->madeWithUnity);
+ //playAnimation(&game->madeWithUnity);
}
void updateGame(Game* game)