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authornathansmith117 <thenathansmithsmith@gmail.com>2024-05-06 17:51:39 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-05-06 17:51:39 +0000
commitc475f3de248a25a999dafd4792d0454eb55191c1 (patch)
tree9fed15b875176bf7bd6ca6d26c9b0d1e3fa8e984 /src/game.h
parenta62dd3774512041a71f708c0e891893febb8b19e (diff)
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Builtin shooter thingy going well
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game.h b/src/game.h
index 3c4ec5d..a930a5b 100644
--- a/src/game.h
+++ b/src/game.h
@@ -4,13 +4,15 @@
#include "assets.h"
#include "clicky.h"
#include "animation.h"
+#include "shooterScreen.h"
#ifndef GAME_H
#define GAME_H
typedef enum ScreenId {
MAIN_MENU_SCREEN,
- GAME_SCREEN
+ GAME_SCREEN,
+ SHOOTER_SCREEN
} ScreenId;
typedef struct Game {
@@ -20,6 +22,7 @@ typedef struct Game {
ScreenId currentScreen;
MainMenu mainMenu;
GameScreen gameScreen;
+ ShooterScreen shooterScreen;
Clickies clickies;