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authornathansmith117 <thenathansmithsmith@gmail.com>2024-02-27 18:42:30 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-02-27 18:42:30 +0000
commitcf4e656ae38a27eb9b0f4e53cf42f872796f2f08 (patch)
tree0e8ecf1217ca05ab21c9d15f447be0e709c5e258 /src/game.h
parent9ddeb5a5f14987bacf4441866c4051a5d7617d75 (diff)
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Stones added
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h
index 0f65cb5..528293a 100644
--- a/src/game.h
+++ b/src/game.h
@@ -24,6 +24,8 @@ typedef struct Game {
// Wacky little render texture to make it look more like a unity game lmao.
RenderTexture screenTexture;
+
+ int stones;
} Game;
void initGame(Game* game);