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authornathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 17:42:07 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 17:42:07 +0000
commitba522d0b6e8172d2d9f0ee107fbb2d6499380847 (patch)
tree7727c315be6e02261bd3a55a6c25901f2d327963 /src/gameScreen.c
parentecb467030530f54dfcf530132c4cd7194dc0f484 (diff)
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Working on resizing thingy
Diffstat (limited to 'src/gameScreen.c')
-rw-r--r--src/gameScreen.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gameScreen.c b/src/gameScreen.c
index 005becc..dc14bc1 100644
--- a/src/gameScreen.c
+++ b/src/gameScreen.c
@@ -5,8 +5,8 @@
void initGameScreen(GameScreen* gameScreen, Game* game)
{
Assets* assets = &game->assets;
- int width = GetScreenWidth();
- int height = GetScreenHeight();
+ int width = WINDOW_WIDTH;
+ int height = WINDOW_HEIGHT;
int navigationButtonSize = 100;
int navigationButtonX = width - navigationButtonSize - 5.0;
@@ -33,7 +33,7 @@ void initGameScreen(GameScreen* gameScreen, Game* game)
Texture* buttonTexture = &gameScreen->buttonPanelSharedAnimation.texture;
int buttonWidth = width / 4;
- int buttonHeight = buttonWidth / 2.0;
+ int buttonHeight = buttonWidth / 2;
int buttonY = height - buttonHeight;
gameScreen->upgradesButton = createTexturedButton(