aboutsummaryrefslogtreecommitdiffstats
path: root/src/gameScreen.c
diff options
context:
space:
mode:
authornathansmith117 <thenathansmithsmith@gmail.com>2024-05-06 17:51:39 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-05-06 17:51:39 +0000
commitc475f3de248a25a999dafd4792d0454eb55191c1 (patch)
tree9fed15b875176bf7bd6ca6d26c9b0d1e3fa8e984 /src/gameScreen.c
parenta62dd3774512041a71f708c0e891893febb8b19e (diff)
downloadPenguinYippies-c475f3de248a25a999dafd4792d0454eb55191c1.tar.gz
PenguinYippies-c475f3de248a25a999dafd4792d0454eb55191c1.tar.bz2
PenguinYippies-c475f3de248a25a999dafd4792d0454eb55191c1.zip
Builtin shooter thingy going well
Diffstat (limited to 'src/gameScreen.c')
-rw-r--r--src/gameScreen.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gameScreen.c b/src/gameScreen.c
index 230005d..a735b58 100644
--- a/src/gameScreen.c
+++ b/src/gameScreen.c
@@ -3,6 +3,7 @@
#include "assets.h"
#include "util.h"
#include "clicky.h"
+#include "shooterScreen.h"
#include <raylib.h>
void initGameScreen(GameScreen* gameScreen, Game* game)
@@ -157,6 +158,13 @@ void updateGameScreenToolBar(GameScreen* gameScreen, Game* game)
void updateGameScreen(GameScreen* gameScreen, Game* game)
{
+
+ // Testy shooter.
+ if(IsKeyPressed(KEY_S))
+ {
+ enterShooterScreen(game);
+ }
+
// Draw background.
Texture background = game->assets.textures[MAIN_SCREEN_BACKGROUND_TEXTURE];