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author | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-05-06 19:11:48 +0000 |
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committer | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-05-06 19:11:48 +0000 |
commit | fcd2d57b2a28c0e342ba8bf668a4501f845a6df0 (patch) | |
tree | 91323e0802d58839aefb181d152bf5aa8f55c65a /src/shooterScreen.c | |
parent | 926f3b1467efa314bb667ddbfd45a01c0edcd426 (diff) | |
download | PenguinYippies-fcd2d57b2a28c0e342ba8bf668a4501f845a6df0.tar.gz PenguinYippies-fcd2d57b2a28c0e342ba8bf668a4501f845a6df0.tar.bz2 PenguinYippies-fcd2d57b2a28c0e342ba8bf668a4501f845a6df0.zip |
Penguins billboards drawing
Diffstat (limited to 'src/shooterScreen.c')
-rw-r--r-- | src/shooterScreen.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/shooterScreen.c b/src/shooterScreen.c index 07b77fa..437f0e0 100644 --- a/src/shooterScreen.c +++ b/src/shooterScreen.c @@ -1,5 +1,6 @@ #include "shooterScreen.h" #include "game.h" +#include "assets.h" #include <raylib.h> #include <raymath.h> @@ -102,11 +103,14 @@ void updateShooterScreenJump(ShooterScreen* shooterScreen, Game* game) } } -void updateShooterScreenPenguins(ShooterScreen* ShooterScreen, Game* game) +void updateShooterScreenPenguins(ShooterScreen* shooterScreen, Game* game) { + Texture texture = game->assets.textures[PENGUIN_BILLBOARD_TEXTURE]; + ShooterPenguin* penguins = shooterScreen->penguins; + for (int i = 0; i < SHOOTER_PENGUIN_COUNT; ++i) { - + DrawBillboard(shooterScreen->player.camera, texture, penguins[i].position, 2.0, WHITE); } } |