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author | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-02-21 19:29:29 +0000 |
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committer | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-02-21 19:29:29 +0000 |
commit | 1ce1a705c61064e44f83c772b70ee9b208a4c289 (patch) | |
tree | f5e593fc4ea11a2a3dd3a186679421086af4a01e /src/util.h | |
parent | 1a677439d001e9ef481c6e932b6ca78c3733f531 (diff) | |
download | PenguinYippies-1ce1a705c61064e44f83c772b70ee9b208a4c289.tar.gz PenguinYippies-1ce1a705c61064e44f83c772b70ee9b208a4c289.tar.bz2 PenguinYippies-1ce1a705c61064e44f83c772b70ee9b208a4c289.zip |
Working on pixal collision thingy
Diffstat (limited to 'src/util.h')
-rw-r--r-- | src/util.h | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -1,4 +1,5 @@ #include "gameCommon.h" +#include "animation.h" #include <raylib.h> #ifndef UTIL_H @@ -7,4 +8,7 @@ // Scale from the window to render texture. Vector2 getScaledMousePosition(); +// Check pixals and that fun stuff. +bool doesCollideWithAnimation(Rectangle rect, Animation* animation, Vector2 point); + #endif |