diff options
Diffstat (limited to 'src/ui.c')
-rw-r--r-- | src/ui.c | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -1,5 +1,6 @@ #include "ui.h" #include "game.h" +#include "util.h" TexturedButton createTexturedButton(Texture* texture, Rectangle rect, const char* message, Color backgroundColor, Color foregroundColor) @@ -46,7 +47,7 @@ bool updateTexturedButton(TexturedButton* button) button->isPressed = false; // Outline and detect click stuff. - if (CheckCollisionPointRec(GetMousePosition(), button->rect)) + if (CheckCollisionPointRec(getScaledMousePosition(), button->rect)) { // Draw outline thingy. if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) |