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#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <time.h>

#include <raylib.h>
#include <raymath.h>

#define WINDOW_WIDTH 1280
#define WINDOW_HEIGHT 720

#ifndef GAME_COMMON_H
#define GAME_COMMON_H

typedef struct Game Game;

#endif