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#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <raylib.h>
#include <raymath.h>
#define WINDOW_WIDTH 1280
#define WINDOW_HEIGHT 720
#ifndef GAME_COMMON_H
#define GAME_COMMON_H
typedef struct Game Game;
#endif
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