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#include "gameCommon.h"
#include "animation.h"
#ifndef MAIN_MENU_H
#define MAIN_MENU_H
typedef struct MainMenu {
Animation startButtonAnimation;
} MainMenu;
void initMainMenu(MainMenu* mainMenu, Game* game);
void updateMainMenu(MainMenu* mainMenu, Game* game);
void closeMainMenu(MainMenu* mainMenu);
#endif
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