blob: bae42b3ef2b32055bbf8debd9e8e2c2226ad87a0 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
|
#include "gameCommon.h"
// The fullname is waaayyy toooo looonnnng for lazy lazy me
#ifndef SHOP_H
#define SHOP_H
typedef struct Shop {
} Shop;
void initShop(Shop* shop, Game* game);
void updateShop(Shop* shop, Game* game);
void closeShop(Shop* shop);
#endif
|