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author | nathansmith <nathansmith@posteo.com> | 2025-05-03 01:46:21 +0000 |
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committer | nathansmith <nathansmith@posteo.com> | 2025-05-03 01:46:21 +0000 |
commit | 2d2f143d248ef9f173f711108feb770efdfe7d21 (patch) | |
tree | c82af5d97f4d4594f2630eabe9b31cec935ebf50 /src/sldj.c | |
parent | ffd314a245632a85ba5f310e8d86937091886d4d (diff) | |
download | sldj-2d2f143d248ef9f173f711108feb770efdfe7d21.tar.gz sldj-2d2f143d248ef9f173f711108feb770efdfe7d21.tar.bz2 sldj-2d2f143d248ef9f173f711108feb770efdfe7d21.zip |
Shorter lines
Diffstat (limited to 'src/sldj.c')
-rw-r--r-- | src/sldj.c | 35 |
1 files changed, 23 insertions, 12 deletions
@@ -11,7 +11,8 @@ void initSldj(Sldj *sldj) SetTargetFPS(DEFAULT_FRAME_RATE); sldj->targetFps = DEFAULT_FRAME_RATE; - sldj->viewport = LoadRenderTexture(DEFAULT_SCREEN_WIDTH, DEFAULT_SCREEN_HEIGHT); + sldj->viewport = LoadRenderTexture(DEFAULT_SCREEN_WIDTH, + DEFAULT_SCREEN_HEIGHT); sldj->frameCounter = 0; sldj->xCount = UINT16_MAX / DEFAULT_SCREEN_WIDTH; sldj->yCount = UINT16_MAX / DEFAULT_SCREEN_HEIGHT; @@ -55,20 +56,24 @@ void updateGui(Sldj* sldj) if (sldj->gui.fpsSliderValue != oldFps) { sldj->targetFps = (uint32_t)sldj->gui.fpsSliderValue; - sldj->targetFps = sldj->targetFps > FRAME_RATE_MAX ? 0 : sldj->targetFps; + sldj->targetFps = + sldj->targetFps > FRAME_RATE_MAX ? 0 : sldj->targetFps; SetTargetFPS(sldj->targetFps); } // Width and height. - GuiSlider(sldj->gui.widthSlider, "Width", TextFormat("%d", (int)sldj->gui.widthSliderValue), - &sldj->gui.widthSliderValue, SCREEN_MIN, SCREEN_MAX); - GuiSlider(sldj->gui.heightSlider, "Height", TextFormat("%d", (int)sldj->gui.heightSliderValue), - &sldj->gui.heightSliderValue, SCREEN_MIN, SCREEN_MAX); + GuiSlider(sldj->gui.widthSlider, "Width", + TextFormat("%d",(int)sldj->gui.widthSliderValue), + &sldj->gui.widthSliderValue, SCREEN_MIN, SCREEN_MAX); + GuiSlider(sldj->gui.heightSlider, "Height", + TextFormat("%d", (int)sldj->gui.heightSliderValue), + &sldj->gui.heightSliderValue, SCREEN_MIN, SCREEN_MAX); if (GuiButton(sldj->gui.viewportButton, "Reset view")) { - resetViewport(sldj, sldj->gui.widthSliderValue, sldj->gui.heightSliderValue); + resetViewport(sldj, + sldj->gui.widthSliderValue, sldj->gui.heightSliderValue); resizeGui(sldj); } } @@ -93,7 +98,9 @@ void updateSldj(Sldj* sldj) for (int x = 0; x < sldj->viewport.texture.width; ++x) { - DrawPixel(x, y, sldj->scripting.lineScanner(xScan, yScan, sldj->frameCounter)); + DrawPixel(x, y, + sldj->scripting.lineScanner( + xScan, yScan, sldj->frameCounter)); xScan += sldj->xCount; } @@ -147,15 +154,19 @@ void resizeGui(Sldj* sldj) sldj->gui.fpsSlider = (Rectangle){startX, startY, sliderWidth, guiHeight}; - sldj->gui.widthSlider = (Rectangle){startX, startY + guiHeight, sliderWidth, guiHeight}; - sldj->gui.heightSlider = (Rectangle){startX, startY + guiHeight * 2.0, sliderWidth, guiHeight}; - sldj->gui.viewportButton = (Rectangle){startX, startY + guiHeight * 3.0, guiWidth * 2.0, guiHeight}; + sldj->gui.widthSlider = (Rectangle){startX, startY + guiHeight, + sliderWidth, guiHeight}; + sldj->gui.heightSlider = (Rectangle){startX, startY + guiHeight * 2.0, + sliderWidth, guiHeight}; + sldj->gui.viewportButton = (Rectangle){startX, startY + guiHeight * 3.0, + guiWidth * 2.0, guiHeight}; } void resetViewportRect(Sldj* sldj, float scale) { Texture texture = sldj->viewport.texture; - sldj->viewPortRect = (Rectangle){0.0, 0.0, texture.width * scale, texture.height * scale}; + sldj->viewPortRect = (Rectangle){0.0, 0.0, texture.width * scale, + texture.height * scale}; } void resetViewport(Sldj* sldj, int width, int height) |