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| author | nathan <nathansmith@disroot.org> | 2026-01-07 11:21:32 +0000 |
|---|---|---|
| committer | nathan <nathansmith@disroot.org> | 2026-01-07 11:21:32 +0000 |
| commit | 0180e40326f67ef465e1d865a0aed21162e0f5c5 (patch) | |
| tree | 2f72f94010920b0d9d9147620ed205f642720e3e /design/design.org | |
| parent | 0fb94d28d3f64e95ff228edbfd8fc17d420e215f (diff) | |
| download | FindThings-0180e40326f67ef465e1d865a0aed21162e0f5c5.tar.gz FindThings-0180e40326f67ef465e1d865a0aed21162e0f5c5.tar.bz2 FindThings-0180e40326f67ef465e1d865a0aed21162e0f5c5.zip | |
At place thingy
Diffstat (limited to 'design/design.org')
| -rw-r--r-- | design/design.org | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/design/design.org b/design/design.org index e38a863..5853867 100644 --- a/design/design.org +++ b/design/design.org @@ -143,21 +143,22 @@ creates is possible to beat. A little wack is fine as long as its beatable. Since most of the world will just be a height map a image will be generated first than rest of the world will be based around it. -* TODO World generation check list [6/9] +* TODO World generation check list [8/9] + [X] Basic terrain + [X] Ground texture + [X] Trees/plants + [X] Sky + [X] Pond + [X] Power lines -+ [ ] Buildings -+ [ ] Places ++ [X] Buildings ++ [X] Places + [ ] Roads -* TODO Check list [0/5] +* TODO Check list [1/7] + [ ] World generation completed + [ ] Menu and UI -+ [ ] Interaction system ++ [X] Interaction system ++ [ ] Inventory + [ ] All characters added + [ ] All items added + [ ] All levels added |
