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author | nathan <nathansmith@disroot.org> | 2025-07-27 13:38:40 +0000 |
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committer | nathan <nathansmith@disroot.org> | 2025-07-27 13:38:40 +0000 |
commit | ed3b4610cf773de562b3c55f452fbf7bf5b12b00 (patch) | |
tree | 3994a79a8e226f0392ae90734126e9e145728075 /design.org | |
parent | 37e603085675aca97f94cce66fcd5d0fa3d50b1a (diff) | |
download | FindThings-ed3b4610cf773de562b3c55f452fbf7bf5b12b00.tar.gz FindThings-ed3b4610cf773de562b3c55f452fbf7bf5b12b00.tar.bz2 FindThings-ed3b4610cf773de562b3c55f452fbf7bf5b12b00.zip |
Improved skybox
Diffstat (limited to 'design.org')
-rw-r--r-- | design.org | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -94,11 +94,11 @@ creates is possible to beat. A little wack is fine as long as its beatable. Since most of the world will just be a height map a image will be generated first than rest of the world will be based around it. -* TODO World generation check list [3/8] +* TODO World generation check list [4/8] + [X] Basic terrain + [X] Ground texture + [X] Trees/plants -+ [ ] Sky ++ [X] Sky + [ ] Pond + [ ] Power lines + [ ] Buildings |