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authornathan <nathansmith@disroot.org>2025-10-19 04:13:44 +0000
committernathan <nathansmith@disroot.org>2025-10-19 04:13:44 +0000
commit27cf645101e295671a8381447a9cd1e9244a914c (patch)
tree44ec72ba76b317b12ab88b9ed03648558bf84c0a /src/assets.c
parent80d2700a1466e0a68cdfdc6a3573d301c170bf83 (diff)
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Diffstat (limited to 'src/assets.c')
-rw-r--r--src/assets.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/assets.c b/src/assets.c
index fc60464..c306e2c 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -54,7 +54,8 @@ void initShaderAssets(Shader shaders[SHADER_ASSET_COUNT],
int gammaLoc = GetShaderLocation(shader, "gamma");
int colorCountLoc = GetShaderLocation(shader, "colorCount");
- float resolution[2] = {80.0, 60.0};
+ float resolution[2] = {settings->edgeDetectionWidth,
+ settings->edgeDetectionHeight};
SetShaderValue(shader, resolutionLoc, resolution, SHADER_UNIFORM_VEC2);
SetShaderValue(shader, edgeFactorLoc, &settings->edgeDetectionFactor,
SHADER_UNIFORM_FLOAT);