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authornathan <nathansmith@disroot.org>2025-10-25 23:18:08 +0000
committernathan <nathansmith@disroot.org>2025-10-25 23:18:08 +0000
commit32e795acb0c60a320b8449a3b7b6ee5fb5779c12 (patch)
tree62ea2eb3ccac8adba7fcdada36a63f25541913f5 /src/entities/samantha.c
parent233d6994bea031c0d22a77f5a8b7427a2b566e12 (diff)
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Switching to better entity system
Diffstat (limited to 'src/entities/samantha.c')
-rw-r--r--src/entities/samantha.c21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/entities/samantha.c b/src/entities/samantha.c
new file mode 100644
index 0000000..a78b075
--- /dev/null
+++ b/src/entities/samantha.c
@@ -0,0 +1,21 @@
+#include "samantha.h"
+
+void initSamantha(Entity* entity)
+{
+ entity->box = (BoundingBox){
+ .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_THICKNESS},
+ .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_THICKNESS}
+ };
+}
+
+void updateSamantha(Entity* entity, Game* game)
+{
+ // silly tv static effect.
+ game->assets.models[SAMANTHA_MODEL].materials[0]
+ .maps[MATERIAL_MAP_DIFFUSE].texture =
+ game->assets.textures[
+ SAMANTHA_1_TEXTURE + ((int)(GetTime() * SAMANTHA_STATIC_SPEED) %
+ SAMANTHA_STATIC_FRAMES)];
+
+ DrawModel(game->assets.models[SAMANTHA_MODEL], entity->position, 1.0, WHITE);
+}