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author | nathan <nathansmith@disroot.org> | 2025-07-06 17:11:56 +0000 |
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committer | nathan <nathansmith@disroot.org> | 2025-07-06 17:11:56 +0000 |
commit | 255c938a77f8a73229b1867aadd10f3bf9c44f2e (patch) | |
tree | 7972e9a81d5e1a221bb160c7d82397c80b07fac7 /src/game.c | |
parent | b00544e8f0e77c149d44dca3ab81d97a07fcea3f (diff) | |
download | FindThings-255c938a77f8a73229b1867aadd10f3bf9c44f2e.tar.gz FindThings-255c938a77f8a73229b1867aadd10f3bf9c44f2e.tar.bz2 FindThings-255c938a77f8a73229b1867aadd10f3bf9c44f2e.zip |
Playing around with world generating a bit
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 15 |
1 files changed, 1 insertions, 14 deletions
@@ -18,19 +18,11 @@ void initGame(Game* game) // Player. game->player = createPlayer(); - game->player.position = (Vector3){50.0, 30.0, 50.0}; + game->player.position = (Vector3){0.0, 30.0, 0.0}; // World. game->world = createWorld(&game->assets); - game->entities[0] = createEntity(OLD_MINT, (Vector3){100.0, 0.0, 100.0}); - game->entities[1] = createEntity(STICKY_NICKEL, - (Vector3){100.0, 0.0, 105.0}); - game->entities[0].position.y = getWorldHeightAtLocation(game->world, - 100, 100) + 1.0; - game->entities[1].position.y = getWorldHeightAtLocation(game->world, - 100, 105) + 1.0; - DisableCursor(); } @@ -49,11 +41,6 @@ void updateGameScene(Game* game) updateWorld(&game->world, game); - for (int index = 0; index < 2; ++index) - { - updateEntity(&game->entities[index], game); - } - EndMode3D(); } |