diff options
| author | nathan <nathansmith@disroot.org> | 2025-10-18 23:09:54 +0000 |
|---|---|---|
| committer | nathan <nathansmith@disroot.org> | 2025-10-18 23:09:54 +0000 |
| commit | e3f220ee2003e93b2a1ebc335630fac8444a412e (patch) | |
| tree | 748a84ea22be2a39f104b18940b9f77b80556b6b /src/game.c | |
| parent | adf84529a0f59bccea0e111b0f76d2eef3968971 (diff) | |
| download | FindThings-e3f220ee2003e93b2a1ebc335630fac8444a412e.tar.gz FindThings-e3f220ee2003e93b2a1ebc335630fac8444a412e.tar.bz2 FindThings-e3f220ee2003e93b2a1ebc335630fac8444a412e.zip | |
Color thingy
Diffstat (limited to 'src/game.c')
| -rw-r--r-- | src/game.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -39,7 +39,6 @@ void initGame(Game* game) // Settings. game->settings = defaultSettings(); - // Window. InitWindow(game->settings.windowWidth, game->settings.windowHeight, "Find Things"); @@ -67,7 +66,7 @@ void initGame(Game* game) game->player = createPlayer(); game->player.position = Vector3Scale(game->world.size, 0.5); - // DisableCursor(); + DisableCursor(); } void updateMainMenuScene(Game* game) @@ -90,8 +89,6 @@ void drawGameScreen(Game* game) void updateGameScene(Game* game) { - ClearBackground(BLACK); - BeginTextureMode(game->screen.render); ClearBackground(BLACK); BeginMode3D(game->player.camera); @@ -104,13 +101,16 @@ void updateGameScene(Game* game) rlEnableDepthMask(); updatePlayer(&game->player, game); - updateWorld(&game->world, game); EndMode3D(); EndTextureMode(); + ClearBackground(BLACK); + + BeginShaderMode(game->assets.shaders[COLOR_DEPTH_SHADER]); drawGameScreen(game); + EndShaderMode(); } void handleGameResize(Game* game) |
