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authornathan <nathansmith@disroot.org>2025-11-24 08:04:49 +0000
committernathan <nathansmith@disroot.org>2025-11-24 08:04:49 +0000
commita0d31fa794cb4d805b83f52495dfb4cb8a0ae861 (patch)
treeacb099e427e974d2ca97e30147329f058f2fb868 /src/game.h
parent52a58016c7217942ab06988cc9adacc6e76689ca (diff)
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Ditching windowed ui
Diffstat (limited to 'src/game.h')
-rw-r--r--src/game.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game.h b/src/game.h
index 0524c25..d917d70 100644
--- a/src/game.h
+++ b/src/game.h
@@ -4,7 +4,6 @@
#include "player.h"
#include "world.h"
#include "entity.h"
-#include "ui.h"
#ifndef GAME_H
#define GAME_H
@@ -26,8 +25,7 @@ struct Game {
SceneId sceneId;
bool isCursorEnabled;
-
- WindowManager wm;
+ bool isCrossHairEnabled;
struct {
RenderTexture render;