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author | nathan <nathansmith@disroot.org> | 2025-07-04 14:06:42 +0000 |
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committer | nathan <nathansmith@disroot.org> | 2025-07-04 14:06:42 +0000 |
commit | a5b8ea449bbb6fe30a6bf27843eab1df6a21ccef (patch) | |
tree | 1be8416daa7a089b058a351bf8abd29f636c09c5 /src/game.h | |
parent | 2b2b69ee31f00aa46ab6baa967e12437ce7334d1 (diff) | |
download | FindThings-a5b8ea449bbb6fe30a6bf27843eab1df6a21ccef.tar.gz FindThings-a5b8ea449bbb6fe30a6bf27843eab1df6a21ccef.tar.bz2 FindThings-a5b8ea449bbb6fe30a6bf27843eab1df6a21ccef.zip |
Started getting walking on heightmap working
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -6,18 +6,20 @@ #ifndef GAME_H #define GAME_H -typedef enum SceneID { +typedef enum { MAIN_MENU_SCENE, GAME_SCENE } SceneID; -typedef struct Game { +struct Game { SceneID sceneId; Settings settings; Assets assets; Player player; + Model heightmap; -} Game; + Color* heightmapColors; +}; void initGame(Game* game); void updateGame(Game* game); |