diff options
Diffstat (limited to 'src/entity.c')
-rw-r--r-- | src/entity.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/entity.c b/src/entity.c index 8017de0..1548968 100644 --- a/src/entity.c +++ b/src/entity.c @@ -51,8 +51,8 @@ Entity createEntity(EntityId id, Vector3 position) break; case SAMANTHA: entity.box = (BoundingBox){ - .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_WIDTH}, - .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_WIDTH} + .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_THICKNESS}, + .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_THICKNESS} }; break; @@ -68,7 +68,7 @@ Entity createEntity(EntityId id, Vector3 position) // TODO: Mesh instance the utility poles and make a 3d model void updateEntity(Entity* entity, Game* game) { - // DrawBoundingBox(entity->box, RED); + DrawBoundingBox(entity->box, RED); switch (entity->id) { |