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authornathan <nathansmith@disroot.org>2025-09-19 10:32:33 +0000
committernathan <nathansmith@disroot.org>2025-09-19 10:32:33 +0000
commitf0843bcab9feeb50abef8b2f48100a6e8882c8aa (patch)
tree39c12fc2510880c13d548ae5c22c0478ce1cb388 /src/entity.c
parent8efa99463c2efa772fe7af2e65e6931d7c83e9d6 (diff)
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Texture thingy
Diffstat (limited to 'src/entity.c')
-rw-r--r--src/entity.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/entity.c b/src/entity.c
index 8017de0..1548968 100644
--- a/src/entity.c
+++ b/src/entity.c
@@ -51,8 +51,8 @@ Entity createEntity(EntityId id, Vector3 position)
break;
case SAMANTHA:
entity.box = (BoundingBox){
- .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_WIDTH},
- .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_WIDTH}
+ .min = (Vector3){-SAMANTHA_WIDTH, -SAMANTHA_HEIGHT, -SAMANTHA_THICKNESS},
+ .max = (Vector3){SAMANTHA_WIDTH, SAMANTHA_HEIGHT, SAMANTHA_THICKNESS}
};
break;
@@ -68,7 +68,7 @@ Entity createEntity(EntityId id, Vector3 position)
// TODO: Mesh instance the utility poles and make a 3d model
void updateEntity(Entity* entity, Game* game)
{
- // DrawBoundingBox(entity->box, RED);
+ DrawBoundingBox(entity->box, RED);
switch (entity->id)
{