diff options
Diffstat (limited to 'src/game.c')
-rw-r--r-- | src/game.c | 6 |
1 files changed, 0 insertions, 6 deletions
@@ -19,12 +19,6 @@ void initGame(Game* game) // Skybox. game->skybox = LoadModelFromMesh(GenMeshCube(1.0, 1.0, 1.0)); game->skybox.materials[0].shader = game->assets.shaders[SKYBOX_SHADER]; - - SetShaderValue( - game->skybox.materials[0].shader, - GetShaderLocation(game->skybox.materials[0].shader, "environmentMap"), - (int[1]){ MATERIAL_MAP_CUBEMAP }, SHADER_UNIFORM_INT); - game->skybox.materials[0].maps[MATERIAL_MAP_CUBEMAP].texture = LoadTextureCubemap(game->assets.images[SKYBOX_IMAGE], CUBEMAP_LAYOUT_AUTO_DETECT); |