diff options
Diffstat (limited to 'src/game.h')
| -rw-r--r-- | src/game.h | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -4,7 +4,6 @@ #include "player.h" #include "world.h" #include "entity.h" -#include "ui.h" #ifndef GAME_H #define GAME_H @@ -26,8 +25,7 @@ struct Game { SceneId sceneId; bool isCursorEnabled; - - WindowManager wm; + bool isCrossHairEnabled; struct { RenderTexture render; |
