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-rw-r--r--src/ui.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ui.c b/src/ui.c
index d45979b..e071036 100644
--- a/src/ui.c
+++ b/src/ui.c
@@ -357,7 +357,7 @@ void updateInventory(Inventory* inventory, Game* game)
if (mouseIsSelecting && row == mouseRow && column == mouseColumn &&
(int)(GetTime() / game->settings.inventoryItemBlinkSpeed) % 2 == 0)
{
- color = RED;
+ color = item->blinkColor;
}
DrawTextureEx(game->assets.textures[item->textureId], (Vector2){x, y}, 0.0,