diff options
author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-18 05:54:30 -0600 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-07-18 05:54:30 -0600 |
commit | f3f5fedbf591c10fa675a32103bab9480b42abe8 (patch) | |
tree | 54b46a23279cc45091393762c0d01b9c3637b729 /src/gameScreen.c | |
parent | 77a06748f9f394486cad833e2ca351e8dbcc7361 (diff) |
Bullet system added
Diffstat (limited to 'src/gameScreen.c')
-rw-r--r-- | src/gameScreen.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gameScreen.c b/src/gameScreen.c index 3282a8f..286a026 100644 --- a/src/gameScreen.c +++ b/src/gameScreen.c @@ -1,6 +1,7 @@ #include "gameScreen.h" #include "game.h" #include "world.h" +#include "bullets.h" void updateGameScreen(Game * game) { @@ -14,11 +15,15 @@ void updateGameScreen(Game * game) { BeginMode3D(game->playerCamera); - DrawGrid(500, 25.0); + DrawGrid(50, 25.0); + + //DrawSphereWires(Vector3Zero(), GAME_BOUNDS, 32, 32, WHITE); // Draw world. drawWorld(&game->world, game); + updateBullets(game, &game->bullets); + EndMode3D(); } |