diff options
author | nathansmithsmith <nathansmith7@mailfence.com> | 2023-09-23 18:09:54 -0600 |
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committer | nathansmithsmith <nathansmith7@mailfence.com> | 2023-09-23 18:09:54 -0600 |
commit | 6ba19e2332162de3225d60ae2a377a894ab7299f (patch) | |
tree | da67dc163cafcd980c5bfc979aa66a453d655464 /src/gyroscope.h | |
parent | 2dca93d13705ddabfb198680039b839ae15852d8 (diff) |
Better gyroscope rotation
Diffstat (limited to 'src/gyroscope.h')
-rw-r--r-- | src/gyroscope.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gyroscope.h b/src/gyroscope.h index c8156cc..6a86e11 100644 --- a/src/gyroscope.h +++ b/src/gyroscope.h @@ -5,6 +5,7 @@ #define GYROSCOPE_LINE_THICKNESS 2.0 #define GYROSCOPE_TEXTURE_SIZE 80 +#define GYROSCOPE_CAMERA_DISTANCE 3.0 // The gyroscope is rended in 3d but not in the main scene. // We use a render texture to get the gyroscope render onto the screen. @@ -18,6 +19,7 @@ void initGyroscope(Gyroscope * gyroscope); void closeGyroscope(Gyroscope * gyroscope); void resetGyroscopePosition(Gyroscope * gyroscope); + void drawGyroscope(Game * game, Gyroscope * gyroscope); #endif |