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author | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-13 21:37:25 -0700 |
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committer | nathansmithsmith <thenathansmithsmith@gmail.com> | 2023-12-13 21:37:25 -0700 |
commit | 83a0e9ebe5600a431b9355ef623e57c61c220448 (patch) | |
tree | c1865672c32f0d39a304f099f7cf231b94c3521d /src/levels/level11.h | |
parent | 362b4f28fdd485e6aab7bee1bb4307797232a87c (diff) |
Made the annoying random level hehehe
Diffstat (limited to 'src/levels/level11.h')
-rw-r--r-- | src/levels/level11.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/levels/level11.h b/src/levels/level11.h index ed89784..fe65405 100644 --- a/src/levels/level11.h +++ b/src/levels/level11.h @@ -4,6 +4,12 @@ #ifndef LEVEL11_H #define LEVEL11_H +#define LEVEL11_MIN_ENTITY_COUNT 15 +#define LEVEL11_MAX_ENTITY_COUNT 100 + +#define LEVEL11_MIN_ENTITY_DISTANCE 500.0 +#define LEVEL11_MAX_ENTITY_DISTANCE 2500.0 + void initLevel11(Game * game, Levels * levels); void closelevel11(Levels * levels); bool updateLevel11(Game * game, Levels * levels); |