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-rw-r--r--src/stars.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/stars.c b/src/stars.c
index 2b036e9..2a6b9fa 100644
--- a/src/stars.c
+++ b/src/stars.c
@@ -36,7 +36,7 @@ void drawStars(Game * game, Stars * stars) {
for (i = 0; i < STAR_COUNT; ++i) {
if (stars->starsUsed[i]) {
- DrawSphereEx(stars->stars[i], 0.5 - (Vector3Distance(stars->stars[i], player->position) * 0.005), 4, 4, WHITE);
+ DrawSphereEx(stars->stars[i], 1.0 - (Vector3Distance(stars->stars[i], player->position) * 0.005), 4, 4, WHITE);
// Flag for reset if to close or far.
float distance = Vector3Distance(stars->stars[i], player->position);