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authornathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 03:18:32 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 03:18:32 +0000
commit8ff25c1e8951304ff5c125e05a8fa044a198ef72 (patch)
treeae902e210d2f1f8a556ad7d1a7f885e393d9afe1 /src/gameScreen.h
parent6c63c3d327cf3b494309db82bdd4489b59d3d247 (diff)
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Diffstat (limited to 'src/gameScreen.h')
-rw-r--r--src/gameScreen.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h
index 9b4191e..f911edd 100644
--- a/src/gameScreen.h
+++ b/src/gameScreen.h
@@ -1,9 +1,26 @@
#include "gameCommon.h"
+#include "animation.h"
+#include "ui.h"
#ifndef GAME_SCREEN_H
#define GAME_SCREEN_H
typedef struct GameScreen {
+ TexturedButton toGameButton;
+ TexturedButton toEmperorsEmporiumButton;
+
+ // The little button panel at the bottem.
+ Animation updateButtonAnimation;
+ TexturedButton updateButton;
+
+ Animation achievementsButtonAnimation;
+ TexturedButton achievementsButton;
+
+ Animation rebirthButtonAnimation;
+ TexturedButton rebirthButton;
+
+ Animation statisticsButtonAnimation;
+ TexturedButton statisticsButton;
} GameScreen;
void initGameScreen(GameScreen* gameScreen, Game* game);