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author | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-02-21 03:18:32 +0000 |
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committer | nathansmith117 <thenathansmithsmith@gmail.com> | 2024-02-21 03:18:32 +0000 |
commit | 8ff25c1e8951304ff5c125e05a8fa044a198ef72 (patch) | |
tree | ae902e210d2f1f8a556ad7d1a7f885e393d9afe1 /src/gameScreen.h | |
parent | 6c63c3d327cf3b494309db82bdd4489b59d3d247 (diff) | |
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Diffstat (limited to 'src/gameScreen.h')
-rw-r--r-- | src/gameScreen.h | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gameScreen.h b/src/gameScreen.h index 9b4191e..f911edd 100644 --- a/src/gameScreen.h +++ b/src/gameScreen.h @@ -1,9 +1,26 @@ #include "gameCommon.h" +#include "animation.h" +#include "ui.h" #ifndef GAME_SCREEN_H #define GAME_SCREEN_H typedef struct GameScreen { + TexturedButton toGameButton; + TexturedButton toEmperorsEmporiumButton; + + // The little button panel at the bottem. + Animation updateButtonAnimation; + TexturedButton updateButton; + + Animation achievementsButtonAnimation; + TexturedButton achievementsButton; + + Animation rebirthButtonAnimation; + TexturedButton rebirthButton; + + Animation statisticsButtonAnimation; + TexturedButton statisticsButton; } GameScreen; void initGameScreen(GameScreen* gameScreen, Game* game); |