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-rw-r--r--assets/emperorShopUI.pngbin0 -> 711471 bytes
-rw-r--r--assets/shopBoard.pngbin0 -> 724883 bytes
-rw-r--r--src/assets.c4
-rw-r--r--src/assets.h6
4 files changed, 7 insertions, 3 deletions
diff --git a/assets/emperorShopUI.png b/assets/emperorShopUI.png
new file mode 100644
index 0000000..86926e7
--- /dev/null
+++ b/assets/emperorShopUI.png
Binary files differ
diff --git a/assets/shopBoard.png b/assets/shopBoard.png
new file mode 100644
index 0000000..9d8046f
--- /dev/null
+++ b/assets/shopBoard.png
Binary files differ
diff --git a/src/assets.c b/src/assets.c
index e0aa0a8..3c2e9ba 100644
--- a/src/assets.c
+++ b/src/assets.c
@@ -5,7 +5,9 @@ const char textureAssetsNames[TEXTURE_ASSET_COUNT][ASSETS_NAME_MAX] = {
"mainScreenBackground.png",
"penguinBackground.png",
"toEmperorsEmporiumIcon.png",
- "toGameIcon.png"
+ "toGameIcon.png",
+ "emperorShopUI.png",
+ "shopBoard"
};
const char animationAssetsNames[ANIMATION_ASSET_COUNT][ASSETS_NAME_MAX] = {
diff --git a/src/assets.h b/src/assets.h
index 8b195fe..943b409 100644
--- a/src/assets.h
+++ b/src/assets.h
@@ -3,7 +3,7 @@
#define ASSETS_NAME_MAX 100
-#define TEXTURE_ASSET_COUNT 4
+#define TEXTURE_ASSET_COUNT 6
#define ANIMATION_ASSET_COUNT 2
#ifndef ASSETS_H
@@ -18,7 +18,9 @@ enum
MAIN_SCREEN_BACKGROUND_TEXTURE,
PENGUIN_BACKGROUND_TEXTURE,
TO_EMPERORS_EMPORIUM_ICON_TEXTURE,
- TO_GAME_ICON_TEXTURE
+ TO_GAME_ICON_TEXTURE,
+ EMPEROR_SHOP_UI_TEXTURE,
+ SHOP_BOARD_TEXTURE
};
enum