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-rw-r--r--src/shooterScreen.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shooterScreen.h b/src/shooterScreen.h
index 054af15..2499413 100644
--- a/src/shooterScreen.h
+++ b/src/shooterScreen.h
@@ -29,7 +29,6 @@ typedef struct ShooterPlayer {
Vector2 cameraAngle;
int jumpStage;
- float sleepyness;
} ShooterPlayer;
// Penguin to "put to sleep".
@@ -46,6 +45,8 @@ typedef struct ShooterPenguin {
typedef struct ShooterScreen {
ShooterPlayer player;
ShooterPenguin penguins[SHOOTER_PENGUIN_COUNT];
+ double startTime;
+ int killCount; // "Sleep" count.
} ShooterScreen;
void initShooterScreeen(ShooterScreen* shooterScreen, Game* game);