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author | nathan <nathan@disroot.org> | 2025-08-07 04:27:19 -0600 |
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committer | nathan <nathan@disroot.org> | 2025-08-07 04:27:19 -0600 |
commit | 16ccceb9b9c4ab7cc93d5ad869dd21a03fc0c44f (patch) | |
tree | 2d15d8c0064b102b01023d6701f2bbd7622c0bd7 /org/blog | |
parent | c4c058b1e5115f067821e1312db3d53d756bc87e (diff) |
Software design blog
Diffstat (limited to 'org/blog')
-rw-r--r-- | org/blog/articles/the-software-design-crisis.xml | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/org/blog/articles/the-software-design-crisis.xml b/org/blog/articles/the-software-design-crisis.xml new file mode 100644 index 0000000..fbce77a --- /dev/null +++ b/org/blog/articles/the-software-design-crisis.xml @@ -0,0 +1,66 @@ +<article> + Have you ever had an update for a piece of software that removes features + without any usable replacement or way to get it back? What about options + being pulled from the setting? Don't get me started on desktop software using + mobile UI design. + + <h3>Mobile UI design leaking into desktop space</h3> + <p> + Mobile phones are operated with touch screen, and have screens that are + small and taller than they are wide. Desktops are operated with a keyboard + and mouse, and have large screens that are wider than they are + tall. Because of that, its quite safe to say that <b>software optimized for + one platform isnt't so great on another</b>. Are you still following? + Likely not, but if you are consider this: why do many modern desktop + programs look like mobile apps? Some of them are mobile apps ported to + desktop though many of them don't even work on mobile. The answers are + modern UX, the web, and <i>GNOMEism</i>. + </p> + + <h3>Modern UX</h3> + <p> + <b>Modern UX isn't about making professional software. It's about making + software that looks like it was made by a professional.</b> This means flat + interfaces and lack of customization. Modern developers are like super + entitled chefs. "How dare you put table salt on a meal that is already + perfect", "ketchup? what are you a picky eater?!"... They act like your + lucky for even getting a dark and light mode when the toolkits they use + have themeing. Yes, I know adding more options makes it difficult to debug + but hear me out: all the basic things can be in the settings menu while + everything else can be in a config file or interface similar to + <i>about:config</i>. The normies get their easy settings while power users + can change what they want. For separate mobile and desktop interfaces use a + <a href="https://en.wikipedia.org/wiki/Model%E2%80%93view%E2%80%93controller" + target="_blank">model-view-controller</a>. <b>The UI is nearly how the + user interacts with the program, not the program itself.</b> CMV allows you + to isolated different parts of your program making it more flexible. Before + you go saying CMV is too difficult I had a teacher who made us use CMV in a + beginner course with some students who never programmed before. By the end + we were all able to design and make software this way. + </p> + + <h3>The web</h3> + <p> + The web uses html, css, and javascript. The first two being usable + standards for creating webpages, and the third being a buggy programming + language integrated into the first two. Many developers decided to use + those to make software since its cross platform and doesn't require the + user to install their software. Though web apps have issues with bandwidth, + security, and integration into operating systems. They encouraged mass + produced slop. Web architecture has spyware built in by design by + governments and corporations. The fixes include disabling javascript, + cookies, webrtc, webgl... Though these are things web apps depend + on, <b>because its spyware by design</b>. This website doesn't depend on + those things. All it needs is html and optional css. This ties into modern + UX design since web developers like to define new standards that are worse + than the long standing ones. What about new standards that are better than + the old ones? Web developers never do that. This is because <b>web + developers aren't software engineers yet their choices effect the software + development world since they create much of the software normies use which + creates expectations for what modern software should look like</b>. + </p> + + <h3>GNOMEism</h3> + <p> + </p> +</article> |