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| author | nathan <nathansmith@disroot.org> | 2025-11-16 05:10:55 +0000 |
|---|---|---|
| committer | nathan <nathansmith@disroot.org> | 2025-11-16 05:10:55 +0000 |
| commit | 7bb57d60f8d8249eb48c9c7a7e7d3760127a0c3c (patch) | |
| tree | b6daaa6d121625a6de0b7f2e50e15d6f04a319e5 /src/game.h | |
| parent | 52d1a04b30b5ce8da9b9dcce02e829a35f664dcb (diff) | |
| download | FindThings-7bb57d60f8d8249eb48c9c7a7e7d3760127a0c3c.tar.gz FindThings-7bb57d60f8d8249eb48c9c7a7e7d3760127a0c3c.tar.bz2 FindThings-7bb57d60f8d8249eb48c9c7a7e7d3760127a0c3c.zip | |
Working on window focus
Diffstat (limited to 'src/game.h')
| -rw-r--r-- | src/game.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -4,6 +4,7 @@ #include "player.h" #include "world.h" #include "entity.h" +#include "ui.h" #ifndef GAME_H #define GAME_H @@ -26,6 +27,8 @@ struct Game { SceneId sceneId; bool isCursorEnabled; + WindowManager wm; + struct { RenderTexture render; float scale; |
