diff options
Diffstat (limited to 'src/game.h')
| -rw-r--r-- | src/game.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -4,6 +4,7 @@ #include "player.h" #include "world.h" #include "entity.h" +#include "ui.h" #ifndef GAME_H #define GAME_H @@ -26,6 +27,8 @@ struct Game { SceneId sceneId; bool isCursorEnabled; + WindowManager wm; + struct { RenderTexture render; float scale; |
