diff options
Diffstat (limited to 'src/levels/level9.c')
-rw-r--r-- | src/levels/level9.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/levels/level9.c b/src/levels/level9.c new file mode 100644 index 0000000..ccef163 --- /dev/null +++ b/src/levels/level9.c @@ -0,0 +1,30 @@ +#include "level9.h" +#include "game.h" +#include "world.h" +#include "entity.h" +#include "entityGrouping.h" + +void initLevel9(Game * game, Levels * levels) { + WorldEntry entries[] = { + (WorldEntry){ENTITY_ANTIFA, (Vector3){0.0, 0.0, 0.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){0.0, 0.0, -800.0}, QuaternionIdentity()}, + (WorldEntry){ENTITY_GENERALE, (Vector3){-800.0, -800.0, -800.0}, QuaternionIdentity()} + }; + + addEntriesToWorld( + &game->world, + game, + entries, + sizeof(entries) / sizeof(WorldEntry) + ); + + addSoldatoGroupWithLeader(game, ENTITY_CAPORALE, 3, (Vector3){-1000.0, 0.0, 0.0}, (Vector3){0.0, -15.0, -15.0}); + addSoldatoGroupWithLeader(game, ENTITY_CAPORALE, 3, (Vector3){1000.0, 0.0, 0.0}, (Vector3){0.0, 15.0, 15.0}); +} + +void closelevel9(Levels * levels) { +} + +bool updateLevel9(Game * game, Levels * levels) { + return game->world.entitiesCount == 1; +} |