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authornathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 18:17:41 +0000
committernathansmith117 <thenathansmithsmith@gmail.com>2024-02-21 18:17:41 +0000
commit2f6a0233b16d25df9b79a61b93fd8a72626bad3c (patch)
treefb505b87c4492494bc43c488da594ec31bf2ab35 /src/util.c
parentba522d0b6e8172d2d9f0ee107fbb2d6499380847 (diff)
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Fixed mouse position with render texture
Diffstat (limited to 'src/util.c')
-rw-r--r--src/util.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/util.c b/src/util.c
new file mode 100644
index 0000000..308343c
--- /dev/null
+++ b/src/util.c
@@ -0,0 +1,11 @@
+#include "util.h"
+#include "game.h"
+
+Vector2 getScaledMousePosition()
+{
+ Vector2 mousePosition = GetMousePosition();
+ mousePosition.x *= (float)WINDOW_WIDTH / GetScreenWidth();
+ mousePosition.y *= (float)WINDOW_HEIGHT / GetScreenHeight();
+
+ return mousePosition;
+}